AI Insights · Timothy · July 2023
Top 5 3D Anime Games in Finland Q2 2023: Performance Analysis
Explore the performance of the top 5 3D Anime Games in Finland during Q2 2023, with insights into their downloads, revenue, and active user trends.
During the second quarter of 2023, the top 5 3D Anime Games in Finland demonstrated varied performance metrics across downloads, revenue, and active users, as per Sensor Tower data. Below is a detailed analysis of each game's performance.
Honkai: Star Rail Released by COGNOSPHERE PTE. LTD., this game showed a fluctuating revenue trend. Weekly revenue peaked at approximately $15K in mid-May, then saw a decline, ending June with around $9.3K. Downloads spiked early in the quarter, with a high of 6.6K in the last week of April, but gradually decreased to 247 by the end of June. Active users reached their highest at 5.3K in early May and showed a slight decline towards the end of the quarter, stabilizing at around 3.5K.
Genshin Impact Another title by COGNOSPHERE PTE. LTD., this game maintained a steady active user base, with numbers hovering around 10K to 11K throughout the quarter. Revenue varied, peaking at $11.3K in mid-April and $9.9K in early May, but dropped to about $4K by the end of June. Downloads were consistent, with a notable increase to 608 in the final week of June.
Hero Clash: Playtime Go Published by Glaciers Game, this title saw modest revenue, peaking at $1.6K in mid-May. Downloads fluctuated, with a significant rise to 934 in the last week of June. Active users increased steadily, reaching 2.5K by the end of the quarter.
Master League - Survivor.io This game, from Iceberg Game, experienced a steady increase in revenue, peaking at $1.2K in mid-June. Downloads were highest at 653 in late May but dropped to just 13 by the end of June. Active users showed an upward trend, peaking at 990 in late May, with a slight decline to around 515 by the quarter's end.
DRAGON BALL LEGENDS Released by Bandai Namco Entertainment Inc., this game saw significant revenue spikes, reaching $4.5K in mid-June. Downloads were relatively stable, with a peak of 268 in early May. Active users remained consistent, fluctuating around 2.3K to 2.8K throughout the quarter.
For more detailed insights on these games and other market trends, visit Sensor Tower.